PLAN
The gameplan
- Build the world: consistent lore, symbols, and “rules” across music + visuals.
- Build the portal: Radio + live presence + the Room Atlas so the universe feels inhabited instead of merely documented.
- Ship the living archive: a public Now layer where rooms, Signals and presence visibly move together.
- Build releases as objects: private Release Projects that connect writing, visuals, rollout, Signals and Radio.
- Build artifacts: physical/interactive objects that feel like they came from the story.
- Iterate openly: ship prototypes on the site, listen to feedback, refine.
This is a living plan. As the signal changes, the roadmap adapts.