ROADMAP • PROTOTYPES • TOUCHABLE POLLUX

Roadmap — Making Pollux Touchable.

The long vision: interactive drops, community loops, and artifacts you can hold.

Roadmap — Making Pollux Touchable

The long-term vision: bring Pollux out of pure audio/visual into something you can interact with — like a presence you can hold.

PLAN

The gameplan

  • Build the world: consistent lore, symbols, and “rules” across music + visuals.
  • Build the portal: Radio + voting + community features that make the universe feel alive.
  • Build artifacts: physical/interactive objects that feel like they came from the story.
  • Iterate openly: ship prototypes on the site, listen to feedback, refine.

This is a living plan. As the signal changes, the roadmap adapts.

VISION

Touchable form — what it could mean

  • AR “Sigil Object”: point your camera at a symbol and it reacts with sound + light.
  • Haptic token: a small artifact that pulses with radio cycles.
  • Collectible chapter drops: story + sound + physical piece that unlocks portal content.
  • Interactive shrine page: a web “altar” that changes based on live radio state.

Want to help shape this? Collabs, makers, designers, coders, and storytellers welcome — reach out below.