ROADMAP • PROTOTYPES • TOUCHABLE POLLUX
Roadmap — Making Pollux Touchable.
The long vision: interactive drops, community loops, and artifacts you can hold.
Roadmap — Making Pollux Touchable
The long-term vision: bring Pollux out of pure audio/visual into something you can interact with —
like a presence you can hold.
PLAN
The gameplan
- Build the world: consistent lore, symbols, and “rules” across music + visuals.
- Build the portal: Radio + voting + community features that make the universe feel alive.
- Build artifacts: physical/interactive objects that feel like they came from the story.
- Iterate openly: ship prototypes on the site, listen to feedback, refine.
This is a living plan. As the signal changes, the roadmap adapts.
VISION
Touchable form — what it could mean
- AR “Sigil Object”: point your camera at a symbol and it reacts with sound + light.
- Haptic token: a small artifact that pulses with radio cycles.
- Collectible chapter drops: story + sound + physical piece that unlocks portal content.
- Interactive shrine page: a web “altar” that changes based on live radio state.
Want to help shape this? Collabs, makers, designers, coders, and storytellers welcome — reach out below.